# VR Mode

The VLFT Gamification Application supports the following two standards for enabling the VR Mode on various VR HMDs:\
1: [OpenVR ](https://www.steamvr.com/en/)for HTC Vive and Oculus Rift\
2: [OpenXR](https://www.khronos.org/openxr/) for Windows Mixed Reality Headsets

{% embed url="<https://www.youtube.com/watch?v=3cd4thZ-Dw0&list=PLMFKeF-URkJqHTYf4b8KM9GQTOuBV5X1K&index=41>" %}

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The [OpenVR Plugin of ApertusVR  ](https://github.com/MTASZTAKI/ApertusVR/tree/0.9.1/plugins/hmd/openVR)can be used for visualizing a real manufacturing system during a VLFT Gamification Session.\
The following configurations provide sample how to utilize the [OpenVR Plugin of ApertusVR](https://github.com/MTASZTAKI/ApertusVR/tree/0.9.1/plugins/hmd/openVR) during a VLFT Gamification Session. \
<https://github.com/MTASZTAKI/ApertusVR/blob/bb69eac9cba66c5c1a8076871d6de1bc9a32893f/samples/virtualLearningFactory/studentHtcVive/apeCore.json>\
<https://github.com/MTASZTAKI/ApertusVR/blob/bb69eac9cba66c5c1a8076871d6de1bc9a32893f/samples/virtualLearningFactory/studentHtcVive/apeOgreRenderPlugin.json>\
Based on the above-mentioned configurations the following two configuration can be modified in the installation folder of VLFT Gamification:\
c:\VLFT\_Gamification\13\samples\virtualLearningFactory\apeCore.json\
c:\VLFT\_Gamification\13\samples\virtualLearningFactory\apeOgreRenderPlugin.json

\
The [OpenXR Plugin of ApertusVR](https://github.com/MTASZTAKI/ApertusVR/tree/0.9.1/plugins/hmd/openXR) can be used for visualizing a real manufacturing system during a VLFT Gamification Session. The following configurations provide sample how to utilize the [OpenXR Plugin of ApertusVR ](https://github.com/MTASZTAKI/ApertusVR/tree/0.9.1/plugins/hmd/openXR)during a VLFT Gamification Session.\
<https://github.com/MTASZTAKI/ApertusVR/blob/0.9.1/samples/hmd/openXR/apeCore.json>\
<https://github.com/MTASZTAKI/ApertusVR/blob/0.9.1/samples/hmd/openXR/apeOgreRenderPlugin.json>\
Based on the above-mentioned configurations the following two configuration can be modified in the installation folder of VLFT Gamification: c:\VLFT\_Gamification\13\samples\virtualLearningFactory\apeCore.json c:\VLFT\_Gamification\13\samples\virtualLearningFactory\apeOgreRenderPlugin.json
