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Tutorial - How to visualize CAD models in VR
Introduction
Import CAD Models
Convert CAD Models
Create Low-poly from CAD Models
Create Photorealistic CAD Models
Plugins - Photorealistic Render
Plugins - Physics
Tutorial - How to visualize Tensorflow training in VR
Tutorial - Virtual Learning Factory Toolkit Gamification
Overview
Introduction
Architecture
Use Cases
Installation
Windows
Android
MacOS
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Windows
Android
MacOS
Plugins on Windows
Photorealistic Render
Physics
Plugins on Android
Java Native Interface
Filament render
Plugins on MacOS
Untitled
Samples on Windows
Deep learning
Virtual Learning Factory Toolkit Gamification
Installation
Lobby - User Interface
Local - User Interface
Student - User Interface
Teacher - User Interface
VLFT Gamification Session
VR Mode
Virtual Learning Factory Application
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VR Mode
The VLFT Gamification Application supports the following two standards for enabling the VR Mode on various VR HMDs: 1:
OpenVR
for HTC Vive and Oculus Rift 2:
OpenXR
for Windows Mixed Reality Headsets
The
OpenVR Plugin of ApertusVR
can be used for visualizing a real manufacturing system during a VLFT Gamification Session. The following configurations provide sample how to utilize the
OpenVR Plugin of ApertusVR
during a VLFT Gamification Session.
https://github.com/MTASZTAKI/ApertusVR/blob/bb69eac9cba66c5c1a8076871d6de1bc9a32893f/samples/virtualLearningFactory/studentHtcVive/apeCore.json
https://github.com/MTASZTAKI/ApertusVR/blob/bb69eac9cba66c5c1a8076871d6de1bc9a32893f/samples/virtualLearningFactory/studentHtcVive/apeOgreRenderPlugin.json
Based on the above-mentioned configurations the following two configuration can be modified in the installation folder of VLFT Gamification: c:\VLFT_Gamification\13\samples\virtualLearningFactory\apeCore.json c:\VLFT_Gamification\13\samples\virtualLearningFactory\apeOgreRenderPlugin.json
The
OpenXR Plugin of ApertusVR
can be used for visualizing a real manufacturing system during a VLFT Gamification Session. The following configurations provide sample how to utilize the
OpenXR Plugin of ApertusVR
during a VLFT Gamification Session.
https://github.com/MTASZTAKI/ApertusVR/blob/0.9.1/samples/hmd/openXR/apeCore.json
https://github.com/MTASZTAKI/ApertusVR/blob/0.9.1/samples/hmd/openXR/apeOgreRenderPlugin.json
Based on the above-mentioned configurations the following two configuration can be modified in the installation folder of VLFT Gamification: c:\VLFT_Gamification\13\samples\virtualLearningFactory\apeCore.json c:\VLFT_Gamification\13\samples\virtualLearningFactory\apeOgreRenderPlugin.json
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Virtual Learning Factory Application
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2yr ago
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